| Item Use Script | 1 bonus 2 bMdef,8; 3 bonus 4 bUnbreakableHelm,1; 5 bonus2 6 bAddItemHealRate,579,50; 7 bonus2 8 bAddItemHealRate,544,125; 9 bonus2 10 bAddItemHealRate,551,125; 11 .@r 12 = 13 getrefine(); 14 if 15 (.@r 16 =5) 17 { 18 bonus2 19 bAddItemHealRate,579,50; 20 bonus2 21 bAddItemHealRate,544,125; 22 bonus2 23 bAddItemHealRate,551,125; 24 } 25 if 26 (.@r 27 =6) 28 { 29 bonus2 30 bAddItemHealRate,579,50; 31 bonus2 32 bAddItemHealRate,544,125; 33 bonus2 34 bAddItemHealRate,551,125; 35 } 36 if 37 (.@r 38 =7) 39 { 40 bonus2 41 bAddItemHealRate,579,50; 42 bonus2 43 bAddItemHealRate,544,125; 44 bonus2 45 bAddItemHealRate,551,125; 46 } |