| Item Use Script | 1 .@r 2 = 3 getrefine(); 4 bonus 5 bMatk,200; 6 bonus 7 bUnbreakableWeapon; 8 bonus2 9 bMagicAtkEle,Ele_Neutral,7; 10 bonus2 11 bMagicAtkEle,Ele_Fire,7; 12 bonus2 13 bMagicAtkEle,Ele_Water,7; 14 if 15 (.@r 16 =7) 17 { 18 bonus 19 bVariableCastrate,-10; 20 bonus 21 bMatk,40; 22 } 23 if 24 (.@r 25 =9) 26 { 27 bonus2 28 bMagicAtkEle,Ele_Neutral,8; 29 bonus2 30 bMagicAtkEle,Ele_Fire,8; 31 bonus2 32 bMagicAtkEle,Ele_Water,8; 33 autobonus 34 "{ 35 bonus2 36 bMagicAddSize,Size_All,15; 37 }",1,10000,BF_MAGIC; 38 } 39 if 40 (.@r 41 =11) 42 { 43 bonus 44 bDelayrate,-20; 45 } |