| Item Use Script | 1 .@r 2 = 3 getrefine(); 4 .@val 5 = 6 3*(.@r/2); 7 bonus2 8 bAddEle,Ele_Dark,(20+.@val); 9 bonus2 10 bAddRace,RC_Demon,(20+.@val); 11 bonus2 12 bAddRace,RC_Undead,(20+.@val); 13 bonus2 14 bSubRace,RC_Demon,(10+.@val); 15 bonus2 16 bSubEle,Ele_Undead,(10+.@val); 17 bonus2 18 bSubEle,Ele_Dark,(10+.@val); 19 bonus 20 bHPGainValue,50; 21 bonus 22 bSPGainValue,(.@r/2); 23 bonus2 24 bAddEff2,Eff_Confusion,1000; |